Very nice prototype! Quite fun and fluid! Good work so far~
If I could give a bit of advice, I'd work on the wall jump controls. Maybe have it where the control to drop from clinging to a wall is down by pressing the down arrow key rather than simply letting go of the key they used to get on the wall; that way, they can let go of the arrow key before they wall jump, avoiding the pesky situation where the arrow key they were using to cling pulls back the first bit of their wall jump.
Sorry if that was hard to understand, lemme know and I can try to phrase it more clearly ^^;
Thank you so much! Yeah i know what you mean, you're right. I've started working on it again recently and I've made it work exactly like you described :D Thanks for playing!
Groovy! Neat to know :D And don't worry, you're not the first one to make that mistake; it's a common gaff in games that try to implement wall-jumping. Can't wait to get my hands on the next version :)
Reminds me of celeste. You should add the ability to jump with another key than up (why not space or something), would make controlling it easier. Graphics, feel and sound is pretty good though!
Pretty good game. Could be little longer but if it's a prototype then it's fine. Idk if you made the art and sounds yourself but they are also pretty cool. :)
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Very nice prototype! Quite fun and fluid! Good work so far~
If I could give a bit of advice, I'd work on the wall jump controls. Maybe have it where the control to drop from clinging to a wall is down by pressing the down arrow key rather than simply letting go of the key they used to get on the wall; that way, they can let go of the arrow key before they wall jump, avoiding the pesky situation where the arrow key they were using to cling pulls back the first bit of their wall jump.
Sorry if that was hard to understand, lemme know and I can try to phrase it more clearly ^^;
Thank you so much! Yeah i know what you mean, you're right. I've started working on it again recently and I've made it work exactly like you described :D Thanks for playing!
Groovy! Neat to know :D And don't worry, you're not the first one to make that mistake; it's a common gaff in games that try to implement wall-jumping. Can't wait to get my hands on the next version :)
Congrats on the game! The art is very cool and the gameplay feels fluent.
Thanks! 😊
Reminds me of celeste. You should add the ability to jump with another key than up (why not space or something), would make controlling it easier. Graphics, feel and sound is pretty good though!
Celeste is a big source of inspiration. Yeah I'll add both buttons for the jump, good point. Thank you, I'm still experimenting with pixel art! :D
Pretty good game. Could be little longer but if it's a prototype then it's fine. Idk if you made the art and sounds yourself but they are also pretty cool. :)
Didn't think anyone would comment :o Thank you so much, that's nice to hear!
Also I just added Checkpoints :)